TSCT English Department

Video Games as Literature

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Welcome to Video Games as Literature!

Important Dates

January 19: Classes Begin

April 16: Deadline to withdraw from class without Penalty

May 14: Classes end

News

January 2021

Welcome to the class! I look forward to learning together in this adventure in reading and analyzing. In this course, we will analyze, critique, and assess video games and the role they play in our culture. This class requires critical thinking and time, but it should lead to some thought-provoking conversations. Start by reading the syllabus; then, you can follow the weekly assignments in the Schedule tab.

Website and Course Navigation

This website is for you to access assignment descriptions and acts as a roadmap for the course content. To find where our remote classroom is and access your grades, you need to visit the portal. For quick chats, you can use Microsoft Teams to reach me. To begin, you must read the syllabus and then go to the Schedule tab for your weekly assignments. Preparing for this class has two important dates: On Tuesday's class of every week, you must be prepared with the readings assigned each week--see schedule. On the following Sunday, you must submit the work for the week.

Still have questions? Here is a list of Frequently Asked Questions: FAQs